This is true, but we failed to envision the needs of every student out there and came to realize that some students with disabilities could not physically wear a VR headset. In addition, some are reluctant to wear the VR headset, or have a severe unease in a virtual environment. As educators ourselves, it's not enough to say, “Sorry, I don’t have anything for you.” In this way, WebVR has become a solid option to ensure that everyone has a chance to view and interact with the content. It might not be quite the same, but returning results to an instructor still happens, and the learning continues. That’s important.